

Two more red dolls?! Why I hear crying noises…? Leave this accursed room at once! Wait, there is someting on throne (for whom?). It is very damn dark there, but you will have no problem with moving and taking precious stone. Walk there to discover down there secret room with gem. If you enter West Passage again and make sure crawler does not see you, it will slither all way down, seemingly vanishing in wall. Wait, what it is?Īfter noticing you, it runs away. Safe riddle.įor now, check other door – it is locked. You vaguely remember there were four chandeliers in entrance hall. Seems like amount of given things is needed digit to safe. Hmm… I don’t know what language this is, but I think I learned a little of it once… let’s see if I can remember…
Mad father walkthrough version 2 archive#
Vision ends, but ghost remains in archive room, lying on the floor.Įw, let’s get outta here. Once this is all over.įather walks to table with syringe. Maria stands unhelpfully next to her, and…ĭon’t worry. Sounds dark… and exactly what we need, even if Aya do not want to know anything about her beloved daddy. What the hell? Whose diary it is? And why this book on table in right upper corner moved by itself? Try another shelfs – fourth from crow will yeld “Data on live experimentation”. This is a nightmare… how could this have happened… Time for metodic comb of bookcases, starting from upper right from crow. Okay, since Archives Key is used automatically, just go to door.īeside crow (save point), there are countless bookcases and mysterious door marked as “?”. White font would indicate item that have to be used by hand. Currently you have Archives Key in gray font. You will see that inventory have in fact two tabs: ITEM and KEY ITEM. Now it is probably good moment to talk more about inventory. Closer one leads to… archives! How lucky. You are now at West Passage with two doors. Don’t let them surround Aya in corner, it will ensure your death. You probably will take some damage, but it gets reset when you change places. Swipe it under nose of zombies and run away back to upper part of screen, exiting stage left. At least you can find gem there (now you have two). Of course Aya don’t want to run away from mansion, so no way to end game early and leave father to his fate. On very bottom of hall is mansion’s exit. If you get too close, they will leap at you with surprising speed.

See? In fact, there are two of them, randomly moving around. What are those scrathing sounds? Why something looking like health bar is on upper right corner of screen? Look carefully down… Okay, after all of this go left to finally reach entrance hall.

Leave room, this feeling that someone watch me from window is unsettling. Normally Aya would not even think about breaking in, but clearly it is not normal situation. Nothing much to do, and safe with Mom’s personal effects is inaccessible. I wonder, maybe they have Necronomicon? Explore room. Very good, archives should give us some information. I’m not sure if it is good idea to return back, but… what worst could happen? Horrible death? Whatever.īut no one is here now. What is this, another uninvited guest? Walk closer to reprimand hi- AAAAH!Īya whimpers and wisely runs away from ghost. Ah well, time to go back: down, left, lef… wait, next to your room (left from crow) is another room that we did not yet visited.

Only tantalizing hint of something up there – probably gem – is visible in distance. Noisy here, this constant squeaking grates on my nerves. East hall is empty, maybe he went to attic? On other hand, we meet this horribly maimed boy (all signs points to him being another dad’s victim, only more sentient in his current state) that wanted her to go with him. Aya wants to save her unworthy wannabe Mengele. Okay, so we are in cursed mansion where living dead walks around. Time for some real action! Well, as much action as can be in game that basically is adventure with small element of agility. Hello! In first part we got background of story and got bored out from zilion flashbacks.
